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 Effects of the Customs and Changes

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Chiel
icabit
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Acelora
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:07 am

XD
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:09 am

i can sense that ur blind wear a blinker it will help u
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Acelora
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:10 am

LoL, stop spamming my thread already XD
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:13 am

look whos posting?
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Acelora
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:15 am

XD
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:16 am

not ur replying again wid a emoticon
XD wtf!!!
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Vapid Decree
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:28 am

No GMs allowed in the game right?
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:30 am

it should be
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Vapid Decree
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:31 am

Then I'll congratulate you on your new three helms.
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:33 am

lol its not yet over dude u can catch up
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Vapid Decree
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:39 am

Your post count increased by about 400% today and you were drunk for most of the day...
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 7:40 am

no its just 200% hehehe
and im not drunk
i was super drunk wahahhaa
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Acelora
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 8:09 am

now i LoL'eD again
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Vapid Decree
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 8:14 am

I'm sure I'll wake up tomorrow with James' name every on the last person to answer category on every thread. xD
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeSun Dec 13, 2009 8:31 am

sure is
i will do that of course wahhaha
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Acelora
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 1:00 am

wtf? he's gaining more post as i leave, sooner or later he'll beat me
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 1:02 am

it depends if theres people posting
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Acelora
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 1:13 am

there you go again 0_0
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 2:16 am

i cant stop myself ^_^
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Mathiu
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 3:54 am

I lol'd at some of the changes. The biggest one was Magic Crasher.

I can see why you would buff MC since GTB is at 90%. But......


If a HW can deal decent dmg with Magic, then he is viable in PvP. All you need to do is a get a few key cards(Beelzebub, SinX, etc.) and HW becomes pro. By giving them a MULTIHIT PHYSICAL RANGE ATTACK THAT USES ITS MATK FOR DMG IS MADE OF FAIL. MC carries card effects that DONT modify dmg like Whitesmith, Thana(Yes thana is an EFFECT), Stormy Knight, etc. Hell, just let me MC ppl who dont use Grimtooth and watch me deal mad dmg unless they got low vit(where as i just switch weapons/use magic and rape them anyway)


As for the card nerfs....i really suggest you change most of them because they make no real sense.


1. Whitesmith is easily countered by Creators and Valk armor
2. Kiel at 2%=FAIL. Stun lock is breakable -_-
3. The Hydra card buff/nerf is just unnecessary
4. Maya should have stayed at its original script, since magic users can exploit ppl by using AoE's and such(specially HW)

As for weapons, just 4 slot them all for diversities sake. everything else can pretty much stay the same IMO.

*edit*

Feel free to move this to the suggestion thread if you like. I posted it in a responsive nature to the changes, so thats why this is here.
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 4:05 am

since ur new here..
u still dont know what were gonna do
reason why threyre gonna buff mc = theyre gonna make the old gtb it but in order for u to make it it would be very hard
valk armor is breakable thats why ws card is disabled
maybe ur right kiel and etc doesnt need some changes but its up to the admins to decide everything
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Mathiu
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 4:08 am

So you changed the script on Valkyrie's armor to where it is breakable....

Lol i hope there is some sort of method of this madness.
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 4:10 am

its just a way to balance the game
since if u use valk set WS will be useless in pvp
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Vapid Decree
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 5:46 am

I was about to get myself a set of valk armor because my armor kept breaking. Mathiu makes a good point regarding a lot of your changes. I didn't say or mind anything up until now since there isn't any pvping going on. The legendary headgears you've created seem to favor certain types of classes where a paladin would get little to no hp buff from any of this. Right now I want to hear the reason behind changing the Valkyrie set script, if it breaks then why the hell would I want to spend time hunting for it?

Also, most of the customs have the Endure effect on them so there is no such thing as stun lock. Hello Asura.
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 3 Icon_minitimeMon Dec 14, 2009 5:48 am

since its a combo for the headgear
i think we players can suggest sumthing bout it @_@
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