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 Effects of the Customs and Changes

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Vapid Decree
Chiel
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Vapid Decree
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Dec 24, 2009 6:44 pm

There is a reason why Lord Knights have a higher hp. You just fucked up the class by raising other classes' hp and leaving LK alone.
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Dec 24, 2009 6:45 pm

Not really, i have a reason why i didnt increase Lk's HP :3 but instead incease the sp
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Dec 24, 2009 7:09 pm

Sp on a high rate server doesn't matter. It only increases the champs asura damage. Also, Pharaoh Cards with 6 headgear slots. Change it back please.
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Dec 24, 2009 7:34 pm

I really can't i still need to find a way to prevent 1hit asura

and oh yah, LK's HP is 150 so yah still a big number compare to the others.
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Dec 24, 2009 7:42 pm

Want to know a way? Make more Hp gear like a good pserver.
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Dec 24, 2009 7:43 pm

Updated

Vapid's Request : Fixed

Edit

To Vapid : W8 until i find out how to make a damage capped for skills :3 im trying to find a way
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Dec 24, 2009 7:50 pm

You can't reach 1m hp anyways. My old server had lots of hp gear and two slotted vitjards(+40 vit) and you could only reach 750k~ish hp. Putting damage cap on skills will break champs then. The hp+sp boosts to classes weren't necessary at all.

EDIT: Dice Roll.


Last edited by Vapid Decree on Sat Dec 26, 2009 3:37 pm; edited 1 time in total
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Dec 24, 2009 11:37 pm

not really. they have lots of skill other than 1hit asura. they don't need the skill too much but people kinda abuse it too much

Edit :

You'll get used to the changes like i said we are trying to adjust everything out.
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeFri Dec 25, 2009 3:38 am

I'm not getting used to anything. There are cards with neutral resist for asura, you're not making any sense with these changes. People need to learn to Safety Wall.

EDIT: Dice Roll.


Last edited by Vapid Decree on Sat Dec 26, 2009 3:36 pm; edited 1 time in total
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeFri Dec 25, 2009 6:54 am

well they need to learn to use everything, ima try this out first.
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeFri Dec 25, 2009 4:52 pm

So you're saying your players are complete noobs and don't know how to play? Don't be so shallow.

EDIT: Dice Roll.


Last edited by Vapid Decree on Sat Dec 26, 2009 3:36 pm; edited 1 time in total
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeFri Dec 25, 2009 5:15 pm

Not all but some yes, true. I've seen them play like since. uhhhh let's see. start of the server? when chiel ro was named yzel ro.
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeFri Dec 25, 2009 11:27 pm

/swt ...
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeSat Dec 26, 2009 3:52 am

We need this boost too :3

Updated ~

LoL at my problem (Refer to the 1st Page)
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeSat Dec 26, 2009 3:32 pm

Just to explain the HP boost from LK, people are going to have a thana card no matter how hard you're going to make this. If an LK is to get vit then might as well benefit from it, changing it only increases the effect of thana card for a faster kill.

Champ: I don't understand why you increased asura damage by 20%+. I thought you were trying to find a way to prevent that. Check the asura formula and how it coordinates with sp of a champ.

Item Upgrades: It seems the only way you'll get something remotely close to +7 is donating. Good one. :/

EDIT: Dice Roll.
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeSat Dec 26, 2009 6:28 pm

LoL with the HP boost it's almost the same as if nothing change because i increase them all balance. Same increase with everyone so yah i didnt mess with thana. WHY? THANA REFER TO DEFENSE not ORIGINAL HP GROWTH. If you don't what i mess with, please don't reason out with it.

2nd

I increase champ's sp to be fair with it. I might make Ghostring increase it's effect

and yes, item upgrade

Well it'll be against thana users, why? because thana refers to defense again not hp(like u said, i LoL'eD at that, i know each mechanics) and yes it will boost our donation.

at the sametime it'll make the item cost market increase prize, i have been giving out bunch of credits and badges that i wasnt suppose to give out.

about dice roll, it kinda have a diff mechanics from the dice roll that i know. i still have to fix it sadly...
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeSat Dec 26, 2009 9:15 pm

Looks like you don't know anything. The defense you get from items counts as hard defense. Maximum of 99 which reduces physical damage taken by 1% for each point. Critical ignores that attribute and with the armor boost it's more likely people will use luk builds. Thana Card's damage is based on soft defense you get from vit. Incase you didn't read that correctly, you'd get less hp from the same amount of vit points you add to a character. Hp and sp growth are exponential, meaning 100 extra points is more than the 20%+ i thought it was. A level 90 character would be 100 times stronger than a level 10 character when you look at hp growth. So you still would take a lot of damage and you'd have less hp to tank it.

I know what I'm talking about.
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeSun Dec 27, 2009 4:31 am

LoL, it's called stats that increase the HP, If you don't know what HP factor is for then don't comment about it... im not talking about defense or so, all im saying thana card dmg doesnt depend on HP.. Again i LoL'eD at that.

Note : This HP factor is not related on ARMOR, got my point? So it's nothing related from thana.\

And i know every bit on what i myself is doing, if you've been playing for 7yrs? i'm going to my 8th already. Try to script around and mess with the Database so you'll know what i am talking about :3
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icabit
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeMon Jan 04, 2010 7:48 am

damn these people leaving me behind
damn u!!!
wahahaha
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Jan 07, 2010 7:26 am

Updated
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeThu Jan 07, 2010 11:36 pm

Updated again~
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeSat Jan 09, 2010 9:38 pm

Updated~
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeSun Jan 10, 2010 2:42 am

Where is the quest for the Observer?
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeSun Jan 10, 2010 5:16 am

Not yet done~
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitimeMon Jan 11, 2010 5:42 pm

Updated
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PostSubject: Re: Effects of the Customs and Changes   Effects of the Customs and Changes - Page 7 Icon_minitime

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