| CARD iiNVENT MODE .~ | |
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peewee Retired Graphics GM
Posts : 245 Join date : 2009-12-07 Location : Davao city ~
| Subject: CARD iiNVENT MODE .~ Fri Dec 11, 2009 4:18 am | |
| SOO , U WANT TO MAKE UR OWN CARD ? HMM .. OKEii ! POST UR CARD iiNVENTiiONS HERE . NOTE : THE CARD THAT WE ARE GOiiNG TO iiNVENT WiiLL NOT BE IMPLEMENTED iiN GAME . SO ANY iiNVENTIONS WiiLL DO .. ( imbalance cards , super cards . ) OKEii LEMME START OFF .
GM PEEWEE'S DEATH CARD
EFFECTS AUTOCAST ACCOUNT ROLLBACK ON ENEMY WHILE ATTACKING BY 99.9% ! NEVER GET HIT BY ANY MAGIC SPELLS. ( SG,LOV,JT. ) ADDS 200 ALLSTATS EXCEPT VIT . AND 101.99% CHANCE OF GETTING ANY MVP CARD WHEN A PORING IS KILLED ~ KOOOLLL ~ ____________________ CHIEL-RO CURRENT POSITION ~ GRAFIX AND EVENT GM ____________________ • MaRissA • • Life Is Worth Living • | |
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Chiel Admin
Posts : 190 Join date : 2009-12-07 Location : PH
| Subject: hahhha .. Fri Dec 11, 2009 6:45 am | |
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icabit Rank B Member
Posts : 517 Join date : 2009-12-07
| Subject: Re: CARD iiNVENT MODE .~ Fri Dec 11, 2009 7:46 pm | |
| need some cars @_@ ace knows what i want ace the accessory cards plx | |
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Acelora Moderator
Posts : 621 Join date : 2009-12-07 Age : 32 Location : philippines
| Subject: Re: CARD iiNVENT MODE .~ Fri Dec 11, 2009 10:55 pm | |
| oh yah i already planned on doing those cards XD | |
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Chiel Admin
Posts : 190 Join date : 2009-12-07 Location : PH
| Subject: wewewew Fri Dec 11, 2009 11:04 pm | |
| take it easy james.. u told us last night.. to FIX the bugged things in chiel right?.. LOLx.. we are planning to make that card james.. just wait.. ok?.. | |
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peewee Retired Graphics GM
Posts : 245 Join date : 2009-12-07 Location : Davao city ~
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DizzieAngelSky Rank D Member
Posts : 130 Join date : 2009-12-10 Age : 30 Location : Bellato Colony: Sector - Planet Novus
| Subject: ooo card inventing again... Sat Dec 12, 2009 7:47 pm | |
| hmm well i'll participate on this one i guess xD...
_______________________________________________________________________________________________________ Uchiha Itachi Card:
All stats + 15 except VIT give's Lvl 1, Susanoo,lvl 1 Tsukuyomi,Lvl 1 Amaterasu, and Lvl 5 High Jump
Skills Description: vl Lvl 1 Susanoo: Max lvl 5(but i putted lvl 1 cause its unfair =/) (1.2 minutes)
-It will give you a second short period of time life and increases your ATK & MATK to 25%,ignore enemies MDEF and DEF decreases your max HP & SP to -20% (similar to berserk skill but reverse xD)
Lvl 1 - ATK & MATK to 25% decreases your max HP & SP to -20% 5 seconds time of extra life Lvl 2 - ATK & MATK to 30% decreases your max HP & SP to -25% 20 seconds time of extra life Lvl 3 - ATK & MATK to 35% decreases your max HP & SP to -30% 40 seconds time of extra life Lvl 4 - ATK & MATK to 40% decreases your max HP & SP to -35% 50 seconds time of extra life Lvl 5 - ATK & MATK to 45% decreases your max HP & SP to -40% 1 Min and 50 seconds time of extra life
Lvl 1 Tsukuyomi: Max lvl 10(same as Susanoo, its lvl 1 too) (delay 5 minutes)
-Targets your enemy to go into another realm and decreases the targets movement speed(similar to curse effect) that increases all damage taken to him by 25% (that means if your the Tsukuyomi user the enemy you targeted that skill will get more damage to every property you hit with that player by 25%)( similar to bapho.jr's skill that blurs your screen with a dizzy effect and has an eye skill on your buffs)
Lvl 1 - Increase damage to enemy by 25% Lvl 2 - Increase damage to enemy by 30% Lvl 3 - Increase damage to enemy by 35% Lvl 4 - Increase damage to enemy by 40% Lvl 5 - Increase damage to enemy by 45% Lvl 6 - Increase damage to enemy by 50% Lvl 7 - Increase damage to enemy by 55% Lvl 8 - Increase damage to enemy by 60% Lvl 9 - Increase damage to enemy by 65% Lvl 10 - Increase damage to enemy by 70%
Lvl 1 Amaterasu: Max lvl 10(same as the both before for fair its lvl 1 o.o) (delay 5 minutes)
-targets your enemy with flames that deals 50 damage every 5 seconds and can only be extinguished when your enemy is killed or if the user of this skill is killed( this skill looks like many horong in black color will cover the targeted player xD that damages per 5 seconds)
Lvl 1 - 50 damage every 5 seconds Lvl 2 - 150 damage every 5 seconds Lvl 3 - 250 damage every 5 seconds Lvl 4 - 350 damage every 5 seconds Lvl 5 - 450 damage every 5 seconds Lvl 6 - 550 damage every 5 seconds Lvl 7 - 650 damage every 5 seconds Lvl 8 - 750 damage every 5 seconds Lvl 9 - 850 damage every 5 seconds Lvl 10 - 950 damage every 5 seconds
Compound on: Headgear (upper,mid,lower) (stacks only 1 card on 1 boot/shoes 2 or more cards on the headgears{especially SHR servers} will not stack many Uchiha Itachi cards...) _______________________________________________________________________________________________________
Tomoyo Sakagami Card
give's Lvl 10 Tomoyo Assault, all stats + 20 except VIT. [Taekwon/Star Gladiator Class]
additional + 15 to all stats except VIT and increases your flying kick and other kick skills by 10%
skill description:
Lvl 10 Tomoyo Assault: max lvl 10
- your player will kick the target with many consecutive hits(actually 12 kicks might do...xD) dealing 100% damage every hit(meaning your maximum str + 100% damage its not totally 999999 damage that is similar to asura...for example your current damage to flying kick is 100k then when you use the lvl 10 Tomoyo Assault it will be 200k EXAMPLE ONLY) (similar to full buster but with your flying kick with the charge effect of full buster)( AUTOMATIC GHOST PROPERTY).
Lvl 1 - 100% damage every hit Lvl 2 - 200% damage every hit Lvl 3 - 300% damage every hit Lvl 4 - 400% damage every hit Lvl 5 - 500% damage every hit Lvl 6 - 600% damage every hit Lvl 7 - 700% damage every hit Lvl 8 - 800% damage every hit Lvl 9 - 900% damage every hit Lvl 10 - 999% damage every hit
Changing elements will not change the property of this skill (This is permanently GHOST TYPE)
compound on: Shoes (stacks only 1 card on 1 boot/shoes 2 or more cards on the boots{especially SHR servers} will not stack many Tomoyo Sakagami cards...) _______________________________________________________________________________________________________
EDIT: okay added something...
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Minato Namikaze Card
Give's Lvl 1 Zen, Lvl 5 Fury, Lvl 1 Body Relocation Increase Damage to Demi-human by 10%, Increase resistance to Neutral,Ghost,Demi-human Property attacks by 5% all stats +10 Except VIT,Increase Movement Speed by 5%,Decrease after cast delay by 3%
[Ninja Class] Str,Dex,Int,Agi + 5
[Champion/Monk Class] Str,Dex,Int,Agi + 5
Compound on: accessory (stacks only 1 Minato Namikaze Card/s 2 or more on 2 accessories will not stack EVEN THE ADDITIONAL STATS) _______________________________________________________________________________________________________
Steel Drake Card
Gives Lvl 1 Soul Breaker,Lvl 1 Meteor Assault,Lvl 1 Enchant Mercury Substance,Lvl 1 Create Deadly Mercury Maximum HP +5% Maximum SP -10% INT +10 VIT def -10 dex +20 str +5
Skill Descrpition:
Enchant Mercury Substance - Max Lvl 5 (lvl 1 for low chance of breaking your weapon o.o)
- enchants your weapon with a deadly mercury substance that increases your damage to every properties by 100% but has a chance to break your weapon by 10% (Indestructible weapons will be disregard on this skill even Golem & Valkyrie Randgris Card)
Lvl 1 - 100% Damage to all properties,chance to break your weapon by 10% Lvl 2 - 300% Damage to all properties,chance to break your weapon by 20% Lvl 3 - 500% Damage to all properties,chance to break your weapon by 30% Lvl 4 - 750% Damage to all properties,chance to break your weapon by 40% Lvl 5 - 999% Damage to all properties,chance to break your weapon by 50%
Create Deadly Mercury
- creates a deadliest susbstance that can kill an enemy in a flash of a blade but weapons easily break when you compound this on your weapon.
req items.
1 poison bottle 1 red gemstone 1 dragon skin 1 animal gore 1 cursed water = 1 Mercury Bottle 1 tropical sograt 1 slow potion 1 acid bottle 1 glistening coat 1 bottle grenade 1 elunium 1 steel 1 medicine bowl 1 empty bottle
SPOILER:
instructions on making Mercury Bottle for dummies xD
instructions: step 1: pour the poison bottle on the medicine bowl and mix together with cursed water step 2: boil the elunium,red gemstone,dragon skin,acid bottle and glistening coat to 100 degrees step 3: add the animal gore on the boiling unknown chemical that you made o.o step 4: then carefully remove the top cover of the bottle grenade so it wont cause explosion and put it on the medicine bowl where the poison substance is. step 5: put tropical sograt on the boiling unknown substance and let it boil again. step 6: then mix the slow potion on the poison + flammable liquid and mix it lightly (WARNING: don't mix it very fast cause it will react and will create flames because of the substance of the bottle grenade's flammable liquid step 7: after boiling the unknown metal let it freeze to a freezer of course o.O or to a simple refrigerator (WARNING: buy another refrigerator because the scent of the unknown metal is very deadly if it goes through your frozen food supply sorry my friend you have to throw every food supply there =/ ) step 8: after 5 hours pour the poison + flammable liquid + tropical sograt drink on the freezed unknown substance and leave it until it becomes a gooey liquid. step 9: then once it became very gooey put it on an empty bottle and a cork of course o.O and tadaah~ you have a Mercury Bottle ^_^ step 10: once you have the mercury bottle enchant it or just put the liquid on your weapon and try to hit your test dummy and see the results xD
compound on: accessory (will not stack many Steel Drake Cards on accessories...only 1 is usable on every accessory WILL NOT STACK EXTRA ADDITIONAL STATS IF 2 Steel Drake Cards are compound on another accessory) _______________________________________________________________________________________________________
whew that was long to edit though x.x maybe i'll think of another one sooner or later xD
Last edited by TomoyoSakagami on Mon Dec 14, 2009 4:42 am; edited 1 time in total | |
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icabit Rank B Member
Posts : 517 Join date : 2009-12-07
| Subject: Re: CARD iiNVENT MODE .~ Sun Dec 13, 2009 7:53 am | |
| WEEE TNX IM SURE IS EXCITED WEEE | |
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DizzieAngelSky Rank D Member
Posts : 130 Join date : 2009-12-10 Age : 30 Location : Bellato Colony: Sector - Planet Novus
| Subject: Re: CARD iiNVENT MODE .~ Mon Dec 14, 2009 4:45 am | |
| *sigh* making card inventions is really a pain in the neck xD hahahah | |
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icabit Rank B Member
Posts : 517 Join date : 2009-12-07
| Subject: Re: CARD iiNVENT MODE .~ Mon Dec 14, 2009 4:46 am | |
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DizzieAngelSky Rank D Member
Posts : 130 Join date : 2009-12-10 Age : 30 Location : Bellato Colony: Sector - Planet Novus
| Subject: Re: CARD iiNVENT MODE .~ Mon Dec 14, 2009 4:50 am | |
| too many typing spacing x.x and thinking of a balance invent card stats lol xD but its still fun to do lol | |
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icabit Rank B Member
Posts : 517 Join date : 2009-12-07
| Subject: Re: CARD iiNVENT MODE .~ Mon Dec 14, 2009 5:30 am | |
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DizzieAngelSky Rank D Member
Posts : 130 Join date : 2009-12-10 Age : 30 Location : Bellato Colony: Sector - Planet Novus
| Subject: Re: CARD iiNVENT MODE .~ Mon Dec 14, 2009 6:33 am | |
| hmm lemme try to post another one later xD wonder what will it be... @.@ | |
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icabit Rank B Member
Posts : 517 Join date : 2009-12-07
| Subject: Re: CARD iiNVENT MODE .~ Mon Dec 14, 2009 6:52 am | |
| the holy crap card hehehe | |
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peewee Retired Graphics GM
Posts : 245 Join date : 2009-12-07 Location : Davao city ~
| Subject: Re: CARD iiNVENT MODE .~ Mon Dec 14, 2009 9:00 am | |
| AS REQUESTED HOLY CRAP CARDHOLY CRAP CARD . ENABLES USE OF ENCHANT SMELLY CRAP LVL 999 ON WEAPON ~ SKILL DB : ENCHANT DEADLY CRAP~ USES ONE ANIMAL CRAP TO USE . adds 100% damage on each level . chance to CHANGE own status from normal to dizzy . CARD DESC. A CARD FROM THE ALMIGHTY CRAP LORD. EVERY ONE WHO GETS NEAR IT DIES BEACAUSE OF ITS CRAPPY SMELL ~ | |
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icabit Rank B Member
Posts : 517 Join date : 2009-12-07
| Subject: Re: CARD iiNVENT MODE .~ Mon Dec 14, 2009 10:00 am | |
| makes u say holy crap when u die whahaha | |
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| CARD iiNVENT MODE .~ | |
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